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Computer Graphics and Vision for the Synthesis of the 3D Faces and Computational Fluid Dynamics

Journal: Engineering and Scientific International Journal (Vol.S, No. 2)

Publication Date:

Authors : ;

Page : 18-20

Keywords : Picture; Facial Modelling; Facial Moving Picture; Computer Vision; Lip-Syncing; Texture Mapping.;

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Abstract

3D faces can either be generated automatically from one or more photographs or modeled directly through an instinctive client interface. Users are clients aided in two key troubles of computer aided face modelling. New face imagery or new 3D face models can be recorded robotically by computing opaque one-to-one communication to an inner ace replica. The approach regulates the naturalness of modelled faces, avoiding faces with an unlikely appearance. Starting from an example set of 3D face model we derive a morphable face model by transforming the shape and texture of the example into a vector space representation. Shape and texture constraints derived from the statistic of our example faces are used to guide manual modeling or automated matching algorithm. We show 3D face reconstructions from single images and their applications for photo-pragmatic image manipulations. We also reveal face manoeuvrings according to composite parameter such as masculinity, richness of a face or its uniqueness.

Last modified: 2017-12-24 21:32:45