Cross-Platform Learning Media Development of Software Installation on Computer Engineering and Networking Expertise Package
Journal: SAR Journal - Science and Research (Vol.1, No. 1)Publication Date: 2018-03-20
Authors : Afis Pratama Rodia Syamwil Noor Hudallah;
Page : 29-32
Keywords : Software Installation; Gadget; Learning Media; Cross-platform; Learning Outcome.;
Abstract
Software Installation is one of the important lessons that must be mastered by student of computer and network engineering expertise package. But there is a problem about the lack of attention and concentration of students in following the teaching and learning process in the subject of installation of the software. The matter must immediately find a solution. This research refers to the technology development that is always increasing. The technology can be used as a tool to support learning activities. Currently, all grade 10 students in public vocational high school (SMK 8) Semarang Indonesia already have a gadget, either a smartphone or a laptop and the intensity of usage is high enough. Based on this phenomenon, this research aims to create a learning media software installation that is cross-platform. It is practical and can be carried easily in a smartphone and a laptop that has different operating system. So that, this media is expected to improve learning outcomes, understanding and enthusiasm of the students in the software installation lesson.
Other Latest Articles
- Robust Diagnosis of Mechatronics System by Bond Graph Approach
- Risk Analysis Model for Smart Meters in Electrical Power Distribution Systems
- Current Challenges in Delinquence Prevention in School Environments
- Abnormalities of Magnesium Homeostasis in Obesity
- A COMPARISON OF STANDARD AND RETROSPECTIVE PRE-POST TESTING FOR MEASURING THE CHANGES IN SCIENCE TEACHING EFFICACY BELIEFS
Last modified: 2018-03-26 06:46:12