Serious games in military applications
Journal: VOJNOTEHNICKI GLASNIK / MILITARY TECHNICAL COURIER (Vol.66, No. 3)Publication Date: 2018-07-01
Authors : Andreja B. Samčović;
Page : 597-613
Keywords : serious games; video games; military education; simulation;
Abstract
Serious games as one of the most important trends in e-learning are presented in this paper. An intensive use of information and communication technologies has led to major changes in traditional military education. One of these changes is the use of serious games for simulating the real military environment. This review paper presents several definitions and classifications of serious games, the difference between serious and entertainment games, and considers their military applications in training and simulation systems as well as in education.
Other Latest Articles
- Review of KDD Cup '99, NSL-KDD and Kyoto 2006+ datasets
- On some known fixed point results in the complex domain: Survey
- Characterization of the vacuum plasma sprayed VPS-Ti/TiC composite coating
- Best practice as actual and relative benchmark to inefficient units: Multiset DEA analysis
- Computer simulation of the 7.62mm TT pistol external ballistics using two different air resistance laws
Last modified: 2018-06-28 01:23:49