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OBJECT ORIENTED GAME LEVEL GENERATOR

Journal: International Journal of Engineering Sciences & Research Technology (IJESRT) (Vol.4, No. 5)

Publication Date:

Authors : ; ;

Page : 668-675

Keywords : Content Recognition; Game Engine; Pattern Creation; Level Generator; Difficulty Management; OOP;

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Abstract

Level Generation deals with designing the contents of a game. Object Oriented approach and content generation together combined can be used to create game level designs. This paper discusses how to combine the two, using the famous game Mario Bros as and e xample. The paper presents work towards an object oriented universal level generator.

Last modified: 2015-06-06 21:25:36