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THE EFFECTIVENESS OF EDUCATIONAL QUESTS IN LABORATORY LESSONS ON INFORMATICS IN HIGHER EDUCATION

Journal: Science Journal "NovaInfo" (Vol.1, No. 37)

Publication Date:

Authors : ;

Page : 167-171

Keywords : EDUCATIONAL QUEST; GAME TECHNOLOGY; GAME; QUEST; OBJECT-ORIENTED PROGRAMMING;

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Abstract

The article describes this innovative game technology as an educational quest on laboratory lessons in informatics. The urgency of the application of the game technology is that, firstly, there is a novelty in the learning process during the training, and

Last modified: 2015-11-01 19:05:43