APLIKASI SIMULASI TAMBAK IKAN BERBASISKAN MOBILE UNTUK MENINGKATKAN MINAT KEWIRAUSAHAAN
Journal: Comtech (Vol.4, No. 2)Publication Date: 2013-12-29
Authors : Budi Yulianto; Lusiana Citra Dewi; Erlangga Damar Prayoga; Rizky Arif Budiman;
Page : 1092-1105
Keywords : education application; fishpond; mobile; entrepreneurship;
- PEMBANGUNAN MODEL DATABASE AKREDITASI ONLINE BAGI PENINGKATAN KERJA ASSESOR UNTUK SEKOLAH MENENGAH KEJURUAN
- Penerapan Metode Brain Storming Dalam Meningkatkan Hasil Belajar Matematika Siswa Kelas XI Akomodasi Perkantoran di Sekolah Menengah Kejuruan
- MODEL ALIANSI UNTUK PENINGKATAN KUALITAS PEMBELAJARAN DAN PENYERAPAN KERJA ALUMNI
- IMPLEMENTASI METODE QUANTUM TEACHING TERHADAP PENINGKATAN HASIL BELAJAR MATEMATIKA PADA SISWA SEKOLAH MENENGAH PERTAMA
- PENINGKATAN KEMAMPUAN MEMBACA PERMULAAN MELALUI METODE GLENN DOMAN BAGI ANAK TUNARUNGU KELAS II DI SEKOLAH KEBUTUHAN KHUSUS
Abstract
The background of the research is that mobile phone based application growth is not as increasing as its education category for improving users entrepreneurial-interest, especially in fishpond. The goal of the research is designing an application as a digital game-based education tool that can simulate fishpond to users. Output of the research is a mobile application that can deliver information of fishpond system as basic entrepreneurship knowledge to users. On the development phase, the research uses literature study and user requirement analysis. Conclusion of the research has shown that the developed application is based on multimedia and game and also can deliver basic information of fishpond to users such as preservation, purchasing, and selling. The application is developed with good-looking interface and easily covered level of difficulty.
Other Latest Articles
- BINUSMAYA SEBAGAI SUMBER MATERI DALAM PEMBELAJARAN BERBASIS E-LEARNING
- PENILAIAN PEMANFAATAN TEKNOLOGI E-BUSINESS PADA INDUSTRI UMKM
- A REVIEW OF CEM: CUSTOMER ENGANGEMENT AS INNOVATION CO-CREATOR
- PEKERJAAN PONDASI TIANG PANCANG: CARA PEMANCANGAN, KENDALA DAN TEKNOLOGI TERBARU
- SISTEM INFORMASI PERHOTELAN FRONT OFFICE MENGGUNAKAN METODE OOAD UNTUK MENINGKATKAN PELAYANAN CUSTOMER: STUDI KASUS PERHOTELAN-OPEN SOURCE
Last modified: 2015-11-17 15:47:18