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FIREWALL ENGINE BASED ON GRAPHICS PROCESSING UNIT

Journal: International Journal of Engineering Sciences & Research Technology (IJESRT) (Vol.5, No. 3)

Publication Date:

Authors : ; ; ; ;

Page : 424`-429

Keywords : Firewall; CUDA; Parallel Computing; GPU; NVIDIA; Threat Detection; Clam - AV;

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Abstract

A firewall is very important object in network security. The Working of firewall policy rules has become time consuming and very much complex. The main issue is the slow filtering action during heavy load of internet traffic. To reduce the time consumption there is a need to Use parallel computing for optimized firewall engine, which runs on GPU's. We mainly focus on the creation of parallel algorithms for firewall system by using parallel computing which reduces the time consumption and concurrently it can allow for strong threat and virus detection of incoming packets by using GPU enabled CUDA platform for parallel computing. In th is paper we learn different firewall policy rules and parallel computation done by GPU for threat detection, packet filtering which runs on NVIDIA's GPU card and it is based on CUDA platform. For our project we are creating test packets and for virus scann ing we are going to use virus database.

Last modified: 2016-03-16 18:13:14