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GAME THEATRICAL INTERACTIVE PROJECT AS A MEANS OF FORMATION OF SOCIOCULTURAL COMPETENCES OF YOUNGER SCHOOLCHILDREN

Journal: Science Journal "NovaInfo" (Vol.1, No. 42)

Publication Date:

Authors : ;

Page : 239-244

Keywords : THEATRICAL ACTIVITY; SOCIO-CULTURAL COMPETENCE; INTERACTIVITY; GAMING ACTIVITIES; THE PROJECT;

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Abstract

In this article the author examines the theatrical activities of students as gaming, design and interactive, justifying this position. Moreover the author proposes to use situational theatrical performances as a means of formation of sociocultural competences of younger school students. The article describes the stages and results developed and implemented by the author of an interactive game theatrical project "celebrating the New year in Russia". This project can be considered as a project, since it meets the definition and all stages of project activities. Also, it has a game character, due to the fact that it is inherent in the elements of the game learning activities. Another important characteristic of the implemented project is its interactivity, as the final stage of the proposed exchange results of this project with students of the same age in America, and the subsequent discussion and comparison of holidays in the two cultures. Thus, in the course of the project, the students learned to present their own culture to peers in America, compare their own and other cultures, to find common and different in cultures. Consequently, this project served as one of the methods of formation of sociocultural competence of students of Junior school.

Last modified: 2016-08-21 20:04:20