Exploring Concepts and Narratives for First-Person Games
Proceeding: The International Conference on Data Mining, Multimedia, Image Processing and their Applications (ICDMMIPA2016)Publication Date: 2016-09-06
Authors : Mohammad Ahmadi; Babak BashariRad; Derrick Jonathan Arrais;
Page : 18-22
Keywords : Narration; First-person Games; RPG; Storytelling; Artificial Intelligence; Interactive Game; Video Games;
Abstract
This paper presents a method of overcoming the issue of narrative and concept faced by the game industry. In an age where games can offer more than just simple graphics and gameplay, many games from large companies seem to resort to following a single formula rather than attempting to diversify their range of games. Why do many developers prefer to abide by a used gameplay design? The paper here will do a take on the first-person genre, a genre that takes place through the eyes of the player. This paper will examine the preference of players, to gather data on what makes them want to play the game. Video games are favorite pastime for people of all ages. Ranging from the young child to the middle-aged man, games have provided players with interactive fun as well as provide an interesting narrative. However, not all video games are made with fun or interesting story in mind. Narrative and concept-wise have diversified throughout the years. Starting from a simple concept of going around shooting enemies and collecting items, first-person games have evolved into games with storytelling in it and going beyond the shooter genre. A major problem with some of the more popular first-person games is that they lack any sense of reward or giving the player any incentive to explore. By doing a research and developing a project we could determine a conclusion to check some solutions for this problem.
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Last modified: 2016-09-21 00:18:55