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Augmented Reality Technology Associated with Gamification in the Educational Process: Practical Research in the Basic Computer Laboratory Discipline at CESMAC University Center

Journal: International Journal of Advanced Engineering Research and Science (Vol.7, No. 8)

Publication Date:

Authors : ;

Page : 95-98

Keywords : Teaching-learning. Augmented reality. Gamification. Motivation.;

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This research aimed to verify the applicability of Augmented Reality (AR) associated with gamification in the discipline of Basic Informatics Laboratory at the University Center - CESMAC, to facilitate the teaching and learning process in higher education. Checking the impression and reaction of participants to this teaching methodology.

Last modified: 2020-09-18 18:33:20