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The Effect of Karuta Game Method on the Introduction to Various Musical Instruments in Third-Year Primary School Students

Journal: International Journal of Science and Research (IJSR) (Vol.7, No. 9)

Publication Date:

Authors : ;

Page : 1420-1424

Keywords : Influence; Karuta Game; Active Learning Method; Introduction to Musical Instruments;

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Abstract

Karuta game is a learning method using two types of cards, one is for reading (yomifuda) and the other for grabbing (torifuda). The aim of this research is to discover the effect of Karuta game method on the introduction to various musical instruments, and to identify the students responses to the selected learning method. This research used True Experimental Design as quantitative approach. The selected population was third-grade students from Unesa Elementary Lab School, class III-A (experimental group) and class III-B (control). We performed pre-test and post-test evaluations, and questionnaires using language that can be easily understood by the students. The results revealed that the difference between the two means from the control and the experimental groups showed 30 students strongly agreed the use of Karuta game was an interesting and fun learning method. Students felt that the Karuta game method may help them overcome the difficulty of memorizing the musical instruments.

Last modified: 2021-06-28 19:56:54