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Experience Design for Kids: Phygital Product for Augmented Pedagogy |Biomedgrid

Journal: American Journal of Biomedical Science & Research (Vol.8, No. 2)

Publication Date:

Authors : ; ;

Page : 107-112

Keywords : Augmented Pedagogy; Playful Experience; Phygital Product; Kid-Centered Design; Digital Education;

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Abstract

The paper aims to highlight the active role that some tools have assumed within the playful activity of today's children. It is intended to underline, how the connection of the digital world with the world of toys allows to expand the games from traditional ways to create new possibilities of play and active learning for an augmented pedagogy.

Last modified: 2023-06-02 18:52:20