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A Cooperative Computer Game for Public Efficiency Development

Journal: INTERNATIONAL JOURNAL OF COMPUTERS & TECHNOLOGY (Vol.13, No. 8)

Publication Date:

Authors : ;

Page : 4760-4766

Keywords : Computer games groupware; CSCW; computer games; Asperser’s Syndrome; Public efficiency envelopment.;

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Abstract

This paper presents a design case study of SIDES: Design Interfaces to Develop Effective Public Efficiency. SIDES is a tool designed to help adolescents in Public group therapy, specifically individuals with Asperser’s Syndrome, practice effective group work efficiency using a four-player cooperative computer game that runs on computer games technology. We are represent the design process and evaluation of SIDES conducted over a period of six months with a middle school Public group therapy class. Our findings indicate that?? computer games?? are a motivating and supported tool for effective group work among. My target population and reveal different design lessons to inform the development of similar systems.

Last modified: 2016-06-29 17:00:25