DİJİTAL OYUNLARDA SAĞLANAN KULANICI DENEYİMİ ÖZELLİKLERİNİN BELİRLENEREK DEĞERLENDİRİLMESİ: 'SKYRIM ÖRNEĞİ
Journal: International Journal of Art & Aestethic (Vol.3, No. 5)Publication Date: 2020-12-31
Authors : Mehmet Sinan YUM;
Page : 1-19
Keywords : Digital Interaction; Game; Interface; User Experience Design; Visual Communication.;
Abstract
The gaming industry is one of the leading industries with the highest financial, experiential and communicative values globally. As a result of this situation, many games are adapted to cinema, books are gamified and most importantly, education is given in schools with gamification applications. In particular, the development of games by gaming companies on topics and themes that can relate to wider audiences is related to the management of financial business models and user experience values offered by games. The adaptation of visual communication design to interactive systems centered on user experience goals is one of the main reasons for the growth of the gaming industry in line with new technologies. Games, which are basically detailed design-oriented productions, offer a unique user experience to anyone interested, regardless of age, user identities and demographic features as a result of the easy accessibility features provided by digital media. In the study, 'The Elder Scrolls V: Skyrim' game released by Bethesda in 2011 and won numerous awards is discussed. The Skyrim game was chosen due to its original content and user experience features overlapping with the scope of the study. The value of collective visual and experiential communication of the elements constituting the game, establish an integrated experience revealing the need to elaborate through associations provided in the study. The research is based on examining the game centered on the presented keywords, determining experince based qualities and evaluating these features. In this context, by examining the visual, acoustic and emotional features that make up the user experience, it is aimed to emphasize the interdisciplinary qualities and make inferences centered on user experience design. The most important fact that contributes to the originality of the study is the fact that the author who has published various articles on user experience and interaction design, has been an active player experiencing the game for a long time.
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