Application of gaming technologies in the educational process
Journal: Science Journal "NovaInfo" (Vol.140, No. 1)Publication Date: 2023-12-16
Authors : Nosova Viktoriya Igorevna; Khusainova Svetlana Vasilevna;
Page : 176-177
Keywords : EDUCATIONAL PROCESS; CRITICAL THINKING; STUDENT; GAME; EDUCATION; HUGE POTENTIAL;
Abstract
Game technology in education is a field that explores and applies computer games and game elements to the learning and education of students. Such technologies include the use of interactive games, simulations, virtual reality and other innovative tools to create learning environments that can be applied in a variety of educational contexts.
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Last modified: 2023-12-18 00:00:24