Model computer business game as a learning tool
Journal: Perspectives of science and education (Vol.1, No. 3)Publication Date: 2013-02-25
Authors : E.V.Tymchenko; I.I.Skotnikov;
Page : 75-80
Keywords : education; information; information resources; knowledge; information models; computer business games; information educational resources;
Abstract
Analyzed the state in the development and use of computer business game. This article describes's game training as an educational technology: its difference from other technologies, relevant to educational activities and opportunities. This article describes a computer business game as an educational technology. To emphasize its most important features: versatility, flexibility and efficiency of the method, which are largely determined by the capabilities and characteristics of hardware and software computer business games. Describes the application's game learning. Lists the advantages of computer business games as tools for learning compared to the traditional: smaller time costs, intensive learning and memorization of educational information, the control of knowledge in the game, getting comprehensive information to assess competence, stereotypes, selfcorrection, feedback. This article describes the features of heuristic learning. Marked role changes of the teacher in this educational technology. Described characteristic features of the business game. Article also notes the shortcomings of computer gaming.
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