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Game-of-the-Generals: An Ethnography

Journal: International Journal of Science and Research (IJSR) (Vol.11, No. 4)

Publication Date:

Authors : ; ; ;

Page : 158-161

Keywords : Action Research; Game-of-the-Generals; Mental Health; Restriction; Philippines;

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Abstract

Those who enjoy their jobs are more productive, whereas those who are dissatisfied with their jobs are more stressed and less productive, especially during the global crisis. This research focuses on the Game-of-the-General, which is a novel concept for the faculty members of one of Misamis Oriental's community colleges. This study used ethnography research in conjunction with action research. The study went through an elimination process and was adequately documented. The paper went through five stages namely: assembling, where the researchers explained the game; re-assembling, where the researchers divided the phenomena into three phases: initial, middle, and final; de-assembling, where the researchers' conducted interviews; interpreting, and concluding. Age, gender, civil status, length of service, subjects taught, educational background, and the participants' interest were found to be unimportant as long as participants were motivated to join and increase interaction despite the pandemic's restrictions. Because it provides benefits to cultural experts through values that can be applied in their daily activities, the game-of-the-generals is effective as an intervention to reduce stress caused by movement restrictions due to pandemics, by providing a challenging experience. It is suggested that the school organizes year-round mind games for faculty and staff, as well as expand the program to include students. It is also recommended that a similar study will be conducted for the vocabulary-building game.

Last modified: 2022-05-14 21:04:25