Effectiveness of Mobile Game-based Education on Algorithm Thinking: Informatic Engineering Case
Journal: International Journal of Emerging Trends in Engineering Research (IJETER) (Vol.9, No. 3)Publication Date: 2021-03-05
Authors : Wirawan Istiono;
Page : 163-168
Keywords : Education games; basic algorithm; game-based; programming; mobile.;
Abstract
Informatic engineering is one of the majors that are in high demand by prospective new students in Indonesia, but most of the new students have not learned lessons about algorithms and programming yet, so there are so many unsatisfactory grades in algorithm and programming lessons. The application of mobile game-based education algorithm is to find out whether using the algorithm learning method applied in mobile game-based can be useful or help to understand for users who are just starting to learn algorithms and programming. The target users to test the benefits gained from this mobile-based game are high school students, first-semester students majoring in informatic engineering or all users interested in learning programming languages. The algorithm learning material in the mobile game-based used in this study learns about some essential functions of the algorithm, namely the sequence function, looping function and procedural function. For a proof-of-concept, we implemented this mobile game-based education algorithm in a game called "KeyBot", as a case study that we propose. The game "KeyBot" has been tested by a number of users, from the user survey, it was concluded that the method of making mobile game-based education on the algorithm thinking is going well enough
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Last modified: 2021-03-08 19:11:21