USING GAMING METHODS OF TEACHING AS A MEANS OF FORMING STUDENTS’ PROFESSIONAL QUALITIES
Journal: International Scientific Journal "Internauka" (Vol.1, No. 95)Publication Date: 2020-10-15
Authors : Kyrpychenko Natalia;
Page : 10-12
Keywords : professional competence; playing methods; active learning; dialogue technologies; specific; virtual situations; effectiveness; game simulation; cooperation;
Abstract
The article reveals the peculiarities of the vocational training of future specialists capable of implementing a wide range of professional functions, emphasizing on the use of gaming methods of teaching that involve the introduction of gaming technologies. One of the priorities of innovative education in college is the use of role-playing, business games, joint problem solving based on the analysis of circumstances, modelling of the situations. The work experience shows that during the teaching of the technological cycle the most effective methods, and those that most actively activate the student's audience, is the method of solving situations, the method of playing roles, the business game.
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